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Nick
12 October 2009 @ 01:15 am
Буратине дали три яблока. Два он съел. Сколько яблок осталось у Буратины? Думаете одно? Ничего подобного. Никто же не знает сколько у него уже было яблок до этого.

***

Зима. На улице мерзнет милиционер.
Останавливается иномарка, из нее выходит японец и постового спрашивает:
— Фукисинаки тутуяма аримикоку басай кока-кола?
Милиционер:
— Простите, я не совсем вас понял. Вы спрашиваете, где можно в этом печальном заснеженном городе купить бутылочку… чего?

от http://3ka.livejournal.com/14980.html
 
 
Nick
23 August 2009 @ 04:32 pm
 
 
Current Mood: amusedamused
 
 
Nick
05 August 2009 @ 09:42 pm
Последнии 48 часов нахожусь в состоянии полного офигения после открытия для себя группы Nightwish и их офигительного стиля исполнения рока в стиле который можно хоть сейчас использовать как саундтрак к любой фэнтези.

Настоятельно рекомендую к просмотру вот этот клип сделаный из клипов от Линейки2.
Ну и конечно дерущиеся на мечах эльфийки- бесплатный супер бонус к песне =)



Еще несколько ВЕСЬМА неплохих находок

God Module - я не берусь класифицировать стиль, но это нечто среднее между трансом и роком и вообще офигительно horrorish =)





Машинаме-клипы с изпользованием ВоВа - 1 по мотивам весьма интересной песни, а другие две любительского сочинения - так сказать забавные =) Все 3 клипа руки одного мастера.






 
 
Current Mood: touchedtouched
 
 
Nick
Manah-Manah


Train To Morrow



EQ: Has anybody here seen my Corpse?



EQ2: Poetry in Motion

 
 
Nick
29 August 2008 @ 11:55 am






 
 
 
Nick
31 December 2007 @ 04:54 pm
Генератор благородного происхождения
Ваше имя
Итак, Вы потомственный...Великий Князь/Княгиня
Ваш род насчитывает...9 веков
а в данный момент...вы последний из рода
Ваш легендарный предок...прилетел на землю из глубин космоса
Ваш родовой замок находится...в темном лесу, полном диких зверей
Ваш гербволк и собака, воющие на луну
Ваш девиз"Да умоются кровью те, кто усомнится в нашем миролюбии"
 
 
Nick
Well, this Saturday our party has moved on Act V, which is called Slime, Slime Down the Drain. This time party was joined by Mr. Dimich and a lady under name of Dara of some impressive role-playing skills. Despite never seeing A&A before, Dara near instantly picked on the pace of the game - my applauds =).
Anyway, the party first went to deal with an obnoxious sorcerer Zoltan and his bodyguard, both of whom put up a decent fight. Warlock Deymoss was instantly fried by lightning and Zoltan dealt quiet the amount of damage to the party. Eventually party turned victorious after careful tactics on holding sorcerer in a containment capsule. I must note that there some minor miscalculations during sorcerer fight - usage of the Blink spell wasn't exactly proper and slightly overpowered, but GM was merciful so instead of making another Blink and zapping either Wizard or Fire Mage, Zoltan decided to recast his Absorption Shield, effectively loosing 1 round of initiative which leaded to party’s victory.
After the fight party turned up with some decent loot such as Flowing Silk Cape and Ring of the Channeler.
Afterwards party decided to visit necromancer Hervald to obtain a shrunken undead skull. Hervald has directed the party to local cemetery to obtain some undead skulls. Parties has successfully obtained a few skulls and awaken a zombie warlord who was really pissed and even smacked down Olkhen the Fire mage with a single blow of his Halberd. Party of course turned victorious at the end.
Next session party will finally be headed down to catacombs to locate the Memorial Chamber. While preparations for the crawl were simple enough, the crawl itself will not be that easy.... Mhahahahahahaha...
 
 
Current Mood: Mhahahahahahaha...
 
 
Nick
Very well, my dear tormented readers, with this post I will actually do something useful with my LJ account, and as such post current A&A progression for discussion.

So, this Saturday our evil adventuring party has completed Act IV in the campaign Legacy of Zravicon. The party had successfully reached their destination – the village where crazy Inquisitor Teodoros was last spotted, and engaged him in action, as he was about to execute a local witch-doctor.
Inquisitor Teodoros party:
Himself, Cleric/Inquisitor of some massive spell casting powers
Crusader Commander (a warrior/paladin hybrid)
Cleric Apprentice
5x Warrior Crusaders.
Adventurer party included:
Warrior, Fire Elementalist, Infernal Warlock and Wizard-Psionic. Party was accompanied by a friendly NPC Druid Talif on a contract bases (as a payment in return for party’s help of killing off Harpy’s raiding squad in the northern villages)

The fight began with our party unleashing some heavy fire power against Inquisitor Teodoros (applauds of Crowd Control btw) and dropping him to corpse status very soon. However, the party was up for a surprise, as Inquisitor Teodoros Spirit immediately manifested himself in a ghostly form and proceeded to obliterate the party with his Divine Smite stuns. At this point party was given a hint that Inquisitor Teodoros’s ring has to be destroyed to get rid of the spirit, however driven by evil greed, party decided to do thing the hard way and juts kill the spirit and take possession of the Inquisitor’s ring.
Crusader Commander showed some awesome battle stamina and as result, thanks to his massive maul, Mr. Mielius (aka Tishar Warrior Ssss) spend 75% of the combat time STUNED =)
Our party warlock (aka Deymos) didn’t had easy time neither, as Inquisitor Teodoros picked him for his personal vendetta and unleashed a continuous wave of Smites against Deymos, but thanks to Absorption Shield (all praise Psionic) Deymos lived and Inquisitor Teodoros’ has finally been destroyed for the 2nd time now, in his ghostly form.
Inquisitor Teodoros’s crusaders made 2 attempts to recapture the Ring, which would have lead to instant resurrection of Inquisitor Teodoros, but again thanks to decent crowd control they failed. Crusader Commander almost made it to the ring but has fallen less than 10 feet away.
As an act wrap up, druids has arrived after the fight, gave their thanks and the promised Ancient Oak Wood (which party sold without even given a try to craft the Fanged Club, which saddens me cause I spend 15 minutes balancing the thing =), and the village witch-doctor lady presented party with a gift of a head Band of Seer with nice bonus to intelligence and wisdom.
The party then headed for the city, where they had lots of fun finally having their upgraded gear made, and visiting Karga the Old Hag, who made them some boiled brain potions =)
This pretty much concludes the ACT IV, party still has to take the Inquisitor Teodoros’s holy symbol and his eyes, back to high priest Cladeus and retrieve catacombs info from Taja, which would get them set on their next adventure, underground, into the slimy pits of the catacombs =)


Now the review. Well the story behind the Inquisitor Teodoros’s Ring was that it was actually crafted by the Order of Zravicon and somehow smuggled to Inquisitor Teodoros to drive him crazy. Ring made a person to zealously pursue and punish even slightest wrongdoing while committing much greater evil in the process. Zravicon's goal was to drive Inquisitor Teodoros crazy, and turn local population against the Paladin Order. Zravicon however miscalculated the power which Inquisitor Teodoros has gotten from the ring and as a result he become nearly unkillable. Even if Inquisitor Teodoros to be slained, his soul would be preserved in the Ring, and anyone putting ring on his finger would instantly become taken over by Inquisitor Teodoros spirit and he would basicly be reborn inside a new body.
The simplest way to win the battle was of course to destroy the ring as fast as possible, the party however has went the hard way in a greedy attempt to capture powerful artifact for themselves =)
Essentially GM (aka ME) has slightly underpowered Inquisitor Teodoros: his Holy Strike spells should have been far more potent – at lest twice as powerful, and his suppression of warlock’s magic should have nearly 4 times as strong which have forced the party to destroy the ring on the corpse while Inquisitor Teodoros’s Spirit was up.
As a back up plan (GM’s aces in the sleeve, and pianos in the bushes), Inquisitor Teodoros’s Spirit could have casted a “lure” spell on one of the peasants who were standing around in abundance and make him take the ring and effectively resurrect himself. If fight would have been going to hard for the party, I basically had druidic order sitting in the next bushes ready to jump out with heals revives and some thunderbolts if party would have near the wipe situation =)
Overall, a very decently managed fight, given that party had to fight in the open field rather than indoors with limited entrances, like in previous session with harpy raiding party, special applauds on the Crowd Control =)
For the future, expect your NPC caster to be a bit more fragile (on term of hit points) but far more destructive in term of spell casting =)
 
 
Current Mood: Mission Accomplished